[新怪物👹] 壓力

[新怪物👹] 壓力

4.4
8 則評論Roblox 好評率 86%
遊玩中 1萬造訪次數 4.8億收藏數 162.1萬Roblox 讚數 86%人數上限 50建立日期 2023年2月7日更新日期 2026年8月1日開發者 Urbanshade: Hadal Division宇宙 4367208330 · 場所 12411473842 · 數據取自 Roblox

關於這款遊戲

你是一個可消耗的存在。你不會被期待回來。 建議使用耳機和等級 8 以上的畫質設定。 這個遊戲目前處於測試階段。可能會出現一些錯誤或問題。 加入群組即可獲得所有死亡掉落商店購買項目 10% 的折扣。 ⚠️ 利用外部程式進行作弊,或以影響或破壞其他玩家體驗的方式利用遊戲錯誤或故障,將會導致帳號被封鎖。 (描述取自 Roblox。)

spooky_hourz 的頭像
5.0★ · 2026年7月6日

大家都稱它為水下之門,沒錯,但《Pressure》確實佔有一席之地。哈達爾黑站的幽閉恐懼感是最棒的,每個房間你都在節省光線,聽著釣魚者吼叫聲,然後你就衝刺了。實體種類真的很聰明,你必須學會每個單位的破綻,而不是盲目行動,而置物櫃讓藏身感覺像是真正的機制,而非緊急按鈕。Roblox 2024 年推出的最佳恐怖片,簡單。在這裡已經花太多時間了。

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everyone calls it the underwater doors and sure, but pressure earned its own spot. the hadal blacksite is claustrophobic in the best way, every room youre rationing your light and listening for the angler roar before you sprint. the entity variety is genuinely smart, you have to learn each ones tell instead of just running blind, and the lockers make hiding feel like an actual mechanic not a panic button. best horror release roblox got in 2024, easy. way too many hours down here already.
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onlyhardmode 的頭像
5.0★ · 2026年7月6日

就是這個。大家都很難開門,但其實不是,是隨機決定你的遊戲。壓力則相反,一個錯誤就完了,但錯誤永遠是你的錯。你要掌控光線,要控制你的勇氣,要一點一滴地學習這個設施,否則它會吞噬你。釣客不在乎你的感受,也沒有什麼檢查點可以爬回去。我贏得的每一次死亡。毫不留情,不牽手,是所有作品中最棒的。5/5.

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THIS is the one. everyone calls doors hard and it isnt, its rng deciding your run for you. pressure is the opposite, one mistake and youre done but the mistake is always YOURS. you manage the light, you manage your nerve, you learn the facility inch by inch or it eats you. the anglers dont care about your feelings and theres no checkpoint to crawl back to. every death i earned. no mercy, no hand holding, best of the bunch. 5/5.
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TobyPlaysRBLX 的頭像
4.0★ · 2026年7月6日

the big monster fish scared me SO bad i almost fell off my chair!! its really fun tho you gotta hide alot. 4 stars cause its spooky

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scaredtogether 的頭像
4.0★ · 2026年7月6日

Pressure 美得令人毛骨悚然,那種深海設施的氛圍簡直不真實。Anglers讓我尖叫得超大聲,我朋友的麥克風都頂尖了,哈哈。作為團隊滑行穿過門,閃避實體的刺激感。我之所以是4分而不是5分,唯一的原因是我常常迷路,但說實話,一起迷路反而是樂趣的一半,所以我甚至無法生氣

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Pressure is gorgeous and genuinely creepy, that deep sea facility vibe is unreal. the Anglers made me scream so loud my friend's mic peaked haha. sliding through the doors as a team dodging entities is such a rush. only reason its a 4 and not a 5 for me is i get lost a lot, but honestly running around lost together is half the fun so i cant even be mad
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flashlight_dies 的頭像
5.0★ · 2026年7月6日

壓力是現在Roblox上最可怕的東西,根本無法比擬。深海設施承擔了大部分工作,那持續的低沉嗡嗡聲和管線的吱吱聲,你能感受到水的重量壓迫,甚至還沒被追趕。釣客不會嚇人,你是聽到他們蓄力的聲音,然後有瞬間決定,是鎖定置物櫃還是逃跑祈禱。那才是真正的恐懼,遊戲信任你害怕,而不是在你面前大喊大叫。每條走廊都讓人覺得不對勁。五星,我真的需要休息一下。

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pressure is the scariest thing on roblox right now and its not close. the deep sea facility does so much of the work, that constant low hum and the pipes creaking, you feel the weight of the water pressing in before anything even chases you. the anglers dont do a cheap jumpscare, you HEAR them wind up and you have a split second to decide, lock into a locker or run and pray. thats real dread, the game trusts you to be scared without screaming in your face. every corridor feels wrong. 5 stars, i genuinely had to take breaks.
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rizky_gaming99 的頭像
4.0★ · 2026年7月8日

這種壓力在畫面中非常出色,水下設施的氛圍讓人起雞皮疙瘩。老鷹隊看到他們尖叫時震驚不已。能和隊伍一起跑,讓開,真的很棒。有時候我只想和朋友在一起,但和朋友在一起真的很有趣。暖4,轉身!

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Pressure ini bagus banget grafiknya, suasana fasilitas bawah lautnya bikin merinding. Angler-nya bikin kaget sampe teriak wkwk. Seru banget lari bareng tim ngehindarin entity. Cuma kadang suka nyasar aku, tapi nyasar bareng temen malah lucu jadinya. Warm 4, keren!
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the_lore_goes 的頭像
5.0★ · 2026年7月6日

pressure is lore dense in a way most horror games dont even attempt. the whole hadal blacksite belongs to urbanshade, a corporation whose documents you collect scattered through the run, and every log fills in what they were actually doing down there. sebastian solace the merchant is a defected experiment, z-13, and his backstory is genuinely tragic once you piece it together from his dialogue and the files. the entities arent just obstacles, the eyefestation, the anglers, pandemonium, they fit an ecosystem the writing implies. a deep sea facility with a real history and most of it is optional reading you go find. atmosphere and worldbuilding carry this straight to a 5

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ragequit_never 的頭像
3.0★ · 2026年7月6日

more respect than i give most horror because you can actually learn this one. entities have patterns, you manage sprint stamina, you plan a route, and a death is usually a decision you can point at and fix next run. thats closer to a skill game than a scare ride. still a 3 because a chunk of any run is scripted timing and the odd moment where you did everything right and the layout just didnt give you an out. learnable, punishing, mostly fair. i can work with that, its the good end of the genre

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