mm2 is a comfort game for me and always will be. three roles, one round, everybody trying to read everybody else. the social deduction part never got old, sitting in a server guessing who the murderer is off one weird movement pattern. yeah the whole knife trading side eventually took over and half the lobby cares more about godlies and ancients than the actual game now. i had my ancient too, i get it. but underneath all the cosmetics its still the same tense little round it always was. a comfort 5, mostly for the memories, partly because it genuinely still works.
謀殺之謎2
關於這款遊戲
你能解開謎團並每回合生存下去嗎? 無辜者:逃離殺人犯並躲藏起來。使用你的偵探技能來揭露殺人犯。 警長:與無辜者合作;你是唯一擁有武器的人,可以擊殺殺手。 殺手:消滅每個人。別被警長射中。 收集並交易數百把刀! 查看我的個人資料以快速連結到我的頁面! 喜歡、關注並訂閱獨家更新消息、免費刀具代碼等! (描述取自 Roblox。)
not a horror game on paper but being the last innocent with a murderer loose is more tense than half the actual scary games out there. youre just running, watching who has a knife out, trying to clock who is acting sus while you pray the sheriff doesnt miss. the knife trading and godly collecting is a whole side game i got sucked into. downside is the rounds start blurring after a while, same maps on loop and the role rng can leave you innocent ten times straight. still, that moment when it feels like the lights dim and someone walks at you slow is chefs kiss. solid 4.
most underrated trading game on the platform. godlies and ancients actually hold value because supply is controlled, unlike adopt me where one duper can tank a whole tier overnight. clean trade window too, you see both sides locked in, no shady add it later nonsense. honestly i log in for the market more than the innocent/sheriff/murderer rounds. easy 5 from a trader.
被懷舊情懷所牽引。整個遊戲都是靠運氣決定的。你每十回合會遇到一次殺人犯,其他九回合你都在逃避露營者或被警長狙擊。完全沒有穩定的技能表現。刀子交易是人們還在刷它的唯一原因,不是遊戲本身。2.
顯示原文
this game hasnt meaningfully changed in about a decade and somehow thats almost a compliment. the innocent/sheriff/murderer loop is a coinflip half the time, you die round one holding no role and just spectate. but the social deduction genuinely works when a lobby actually commits, and honestly the whole thing is kept alive by the knife trading economy more than the rounds themselves. 3. its aged furniture, but its comfortable aged furniture.
MM2是經典,我也很尊重它,但它不是刷怪遊戲,所以沒辦法完全吸引我。無辜/警長/殺人犯回合在連擊中很有趣,如果你喜歡,神刀交易也很有深度。問題是這大多是靠運氣,你大概每十場才會遇到一次殺手。穩健的3,我會玩來輕鬆玩,而不是為了刷怪。
顯示原文
比我平常的安慰遊戲稍微詭異一點,但我很喜歡和朋友一起玩 MM2。不知道兇手是誰的緊張感非常有趣,而收集刀皮也很可愛。給那些過於認真的汗流浹背大廳半顆星,否則群體相處會很愉快。
顯示原文
mm2 is nostalgia and knife trading, not a skill game, lets be honest. youre innocent 9 rounds out of 10 just running from a murderer, and when you finally get it its point and click. half the sheriffs camp a corner and pre aim the doorway. theres barely any mechanical skill to express here, its round rng and map knowledge. the trading is what keeps it alive. 2, respect the classic but it aint it for a tryhard.
the only real completion here is the knife collection, godlies, ancients, the chroma stuff, and trading and unboxing toward a full inventory is a decent long game. the actual rounds though are the same innocent/sheriff/murderer loop theyve run forever and it comes down to role luck a lot of the time. as a game to 100 percent its thin outside the cosmetics chase. i keep it installed for the trades more than the gameplay. 3 is fair, collectible depth but shallow moment to moment.
mm2 is one of the honest ones so it actually earns a 3 from me. the core game, innocent vs sheriff vs murderer, is completely free and does not care how much youve spent, you can play a thousand rounds without dropping a cent. where it slips is the knife economy, godlies and cosmetics run the whole community and thats mostly trade or buy, plus the gun and radio gamepasses hand paying players a real round to round edge. so not totally clean. but next to the pet gacha games this is practically a charity. free, and actually playable free. thats way rarer than it should be.
我知道這基本上是個交易機構,人們把他們的神刀當成股票投資組合。當然,經濟已經維持了十年的呼吸。但如果我評分的是遊戲本身,而不是市場——那就很薄弱。到處跑,猜猜兇手是誰,也許還會被刀刺,什麼都不做。多年來的複製人事件也沒幫助信託。它更多靠懷舊和刀刃價值生存,而非遊戲性。3 分,純粹是長久的,但追逐潮流的玩家卻高估了底層的遊戲。
顯示原文
mm2 walked so every other trading game could run. godlys, ancients, chromas, the whole tier ladder is baked into everyones brain by now and a clean elderwood or nik always has a buyer. the issue is dupes. a couple big dupe waves and some of the old chromas just bled value and never fully came back, so you gotta actually know whats clean before you accept a window. most liquid knife market on the platform though, someone always wants to deal. losing a star for the trust tax but the scene is very much alive.
MM2 是平台上最穩定的市場,如果你實際交易,穩定性就是一切。神祇和遠古之戰能撐住是因為補給被鎖住了,沒有像其他遊戲那樣每隔一週就有重複漏洞湧入。交易視窗也很乾淨,雙方鎖定,你能清楚看到桌上有什麼,不會在按下接受時臨時加東西。說實話,我登入市場的頻率遠超過無辜警長殺人犯的回合。如果你想玩第一款能學習交易的遊戲,這款就是它。5.
顯示原文
Murder Mystery 2 un classique qu'on lâche jamais. quand tu es l'innocent faut deviner qui est le meurtrier, quand tu es le sheriff faut pas te tromper de cible, et être le murderer c'est trop stressant mais fun. les parties entre potes c'est des fous rires garantis, et les couteaux sont stylés en plus. gros 4
one of the true classics. the innocent, sheriff, murderer loop is so simple but ive been coming back to it for years and it still gets my heart racing when im the last innocent standing. the knife trading scene is wild now, godlies and ancients everywhere. only tiny thing is ill always miss a couple of the old maps, but they kept the soul of it fully intact. still a W in my book.
came back for the nostalgia and mm2 delivered instantly, still that lovely heart-pounding round of whos the murderer, the sheriff trying not to shoot the wrong person, classic and timeless. opened my old inventory and got hit with a wave of memories, all my little knives right where i left them. the trading values have moved on a lot and i decided to just have fun relearning them instead of stressing. such a warm easy game to drop back into with friends. missed this one so much
blue chip trading. mm2 has run a value economy longer than most games have existed. godly tier, ancient tier, chroma on top, and the value lists everyone actually follows. retired event knives like the old ghost and corrupt just keep appreciating because supply is frozen forever. i came up from a common to a chroma by never overpaying and always trading up on downgrades. the murderer round is almost secondary, im here for the knife market. know your values and you eat. a real economy with a game attached
ill be the grumpy old man here. mm2 USED to be a tense little social deduction round, three roles, everybody reading everybody, and it was great. then the knife trading took over and now half the lobby cares more about godly and ancient values than actually playing the round. i had my godlies too, i get it, but the cosmetic economy kind of buried the game underneath it. still works if you tune all that out, but its a 3 because the thing i loved is now the side attraction.
MM2 wordt precies nooit saai. Ge weet nooit of ge de onschuldige gaat zijn die moet lopen, de sheriff met het pistool, of de moordenaar die stiekem met zijn mes rondsluipt. Die spanning als er ne moordenaar los is en iedereen in paniek wegloopt is echt plezant. Simpel spelleke maar ik blijf er altijd naar terugkeren. Superleuk, 5 sterren.
MM2 never gets old, fair play to it. Ye never know if you'll be the innocent leggin' it, the sheriff with the gun, or the murderer sneakin' about with the knife. The tension when there's a killer loose and everyone's runnin' scared is mighty craic. Simple oul' game but I keep comin' back to it. Deadly stuff, 5 stars.