forsaken scratches the 1v8 asymmetric itch so well. eight survivors running objectives while one killer stalks the map, and the killers are all these classic roblox horror legends which is such a genius idea. the panic when youre the last one left with a gen still not done and you can hear it coming is unreal, i love a game that makes eight people scream at once. knocking it to a 4 because the survivor objectives get a little same-y round to round and balance swings hard depending which killer you roll into. but when a match is close its some of the best tension going. real monster roster, real dread.
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[ 遊戲包含閃光燈和強大音效,建議如果您有癫痫史,請勿進行遊戲 ] 歡迎來到你的永恆監獄。 倖存者:保護你的隊友,完成目標,並存活到計時器達到 0 為止。 殺手:把他們全殺掉,不要讓任何一個人存活下來。盡一切可能。 一旦你決定進入,你就無法回頭了。這裡現在是你的家了。永遠被一切所遺棄。 最新補丁![5-27] - 重新設計了阿爾弗雷德·德雷維斯 - 新的動畫 - 新的表情符號 🌺珍妮·多伊 [3-18] - 介紹了新的倖存者:珍妮·多! - 新的任務來解鎖珍妮·多伊 - 在地圖製作人員名單中實現,此名單詳細列出了誰創造了地圖環境和地圖本身。 🏆 RIA 2025 最佳生存體驗 [ 這個遊戲處於測試階段 ] (描述取自 Roblox。)
didnt expect to like this one. its 1v8 killer vs survivors, do your objectives and escape, pretty standard on paper. but the roster is stuffed with nods to old roblox and community history and that hit me right in the nostalgia. rushing objectives while somebody else gets chased is genuinely tense. its basically a love letter to roblox wrapped in a modern horror game and i respect the effort a lot.
this is the one that pulled me into the whole 1v8 killer trend. eight survivors racing to finish objectives while one killer stalks the map, and every character on the roster plays completely different so the chases never feel same-y. that stretch where youre the last one alive, last objective almost done, and you hear the footsteps speed up behind you... pure dread. added it because i cant stop playing. peak.
1v8 asymmetric and it goes hard when youre the killer. real pressure, real reads, you have to outplay 8 people at once. survivor side is more team dependent so a bad squad can sink you through no fault of your own, thats the one reason its not a 5. but a clean killer run where you outsmart the whole lobby feels genuinely earned. no free wins in here. 4/5.
forsaken understood something most roblox games miss, its entire roster is a love letter to the platforms own horror mythology. every killer and survivor drags a whole legend onto the map with them, and watching those histories collide in a 1v8 is the most fun ive had reading between the lines of a chase game. the objective loop is clean survivor versus killer tension and the last-objective sprint gets my heart going every time. only thing keeping it off a 5 is the unlock grind gating the exact characters i most want to dig into. but the atmosphere and the sheer lore density here are unreal for a free roblox game.
Forsaken is a blast when i'm in a party! the 1v8 chases where all of us are scrambling on objectives and screaming is so fun, and the character roster is awesome. only giving a 3 because solo queue can be rough when random teammates don't help finish objectives, but grab a squad and it's an easy 5. rooting for the devs, this one has so much heart
Forsaken seru banget kalau main rame! Kejar-kejaran 1v8 sambil nyelesain objective bikin adrenalin naik. Karakternya juga banyak dan keren-keren. Kadang solo queue agak susah kalau tim ga bantu, tapi bareng squad langsung asik. Semangat buat devs-nya, 4!
Forsaken is such a fun 1v8 and i've never had to open my wallet to enjoy it. you either survive as one of the eight doing objectives to escape, or you're the killer hunting them down, and the character roster gives it real variety. cosmetics exist but the actual game is fully there for free. a warm 4, matchmaking can be a bit of a wait sometimes, but for zero robux i've got nothing to complain about. thank you devs
forsaken nails that heart pounding 1v8 feeling, the roster of characters is fun and each round has real tension when youre rushing objectives trying to escape. i genuinely look forward to queueing up. one kind suggestion, i think new survivors could use a little more in game guidance on what to do first, my friends first few matches were a bit overwhelming for them. once it clicks its so good though, and balance felt mostly fair to me. lovely work, a happy 4 and excited for whats next.
as survivor its basically a gen rush and i can respect an objective sprint. problem is you cant control a run here. your escape time depends on 7 other randoms doing objectives and one killer you didnt queue against. i can play perfect and still eat a bad match. its fun but its the opposite of a solo optimizable run, theres no consistency when the variables are other people. the character roster is cool at least. 3 is fair, its just not a runners game
《Forsaken》比較像是驚慌遊戲,而非慢速恐懼遊戲,我尊重它本來的樣子。當有殺手在地圖上潛伏時,當我是8個倖存者執行任務時,會營造出那種合作的恐怖感,通話中所有人同時尖叫。殺手名單很有趣,每一個都改變你必須如何奔跑和躲藏。它其實不是孤獨氛圍的恐怖片,更像是追逐驚悚,所以沒有我最愛的那種靜謐恐懼感。但當最後一個目標結束,而你是唯一活著的人時,恐慌感非常真實。穩固的4分。