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Murder Mystery 2

Murder Mystery 2

2.0★
n0t_ranked 的頭像
2.0★ · 2026年7月6日

被懷舊情懷所牽引。整個遊戲都是靠運氣決定的。你每十回合會遇到一次殺人犯,其他九回合你都在逃避露營者或被警長狙擊。完全沒有穩定的技能表現。刀子交易是人們還在刷它的唯一原因,不是遊戲本身。2.

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carried by nostalgia. the whole game is decided by rng. you get murderer once every ten rounds, the other nine youre running from campers or getting sniped across the map by a sheriff. no consistent skill expression at all. the knife trading is the only reason people still grind it, not the gameplay. 2.

3 則回覆

midnight_creepz 的頭像
2026年7月6日

我能理解隨機的挫折感,但十回合有九回合被追殺,這才是我的遊戲。在一張鮮豔的卡通地圖上逃避殺人犯,不該這麼可怕,但我們卻來到了這裡

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i get the rng frustration but being hunted nine rounds out of ten IS the game for me. running from a murderer across a bright cartoon map should not be this scary and yet here we are
mid_at_best 的頭像
2026年7月6日

finally an honest one. it is a coinflip wearing a decade of goodwill. you sit through nine dead rounds for the one where you actually get to play, and everyone pretends the waiting is tension. concrete and correct.

kindfeedback 的頭像
2026年7月6日

我懂,當你想真正玩贏對手時,隨機決定你的角色真的很令人沮喪。社交閱讀部分讓我一直著迷,但你說得對,它需要更多的技巧表達。競技排隊會是夢想中的解決方案,對開發者輕輕推動。

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i get it, the rng deciding your role is frustrating when you want to actually outplay someone. the social reading part is what keeps me hooked, but youre right it needs more skill expression. a competitive queue would be a dream fix, gentle nudge to the devs.