3.4
5 則評論Roblox 好評率 83%
遊玩中 1866造訪次數 14.5億收藏數 237.1萬Roblox 讚數 83%人數上限 45建立日期 2019年11月3日更新日期 2026年10月9日開發者 PlayCombatWarriors宇宙 1390601379 · 場所 4282985734 · 數據取自 Roblox

關於這款遊戲

一款血腥的近戰和射程武器戰鬥遊戲。 高級用戶可以點擊主選單左下角的高級圖標按 but來存取高級AFK獎勵 每週五、週六和週日擊殺 2 倍經驗值+每日旋轉機率 在聊天中輸入「/psCmds」以查看所有私人伺服器指令|按下「;」會開啟命令列 使用遊戲內選單購買我們的 UGC,即可獲得獨家遊戲內獎勵(透過網站/應用程式購買 UGC 不會獲得遊戲內獎勵) UGC 選單位於「自訂」按 but旁邊 (描述取自 Roblox。)

flickshots_ttv 的頭像
4.0★ · 2026年7月6日

the parry system is the whole game, read the swing, time it, punish. real skill expression once you learn the movesets and throw timings, and the ragdoll makes every kill look nasty. only problem is lobbies get teamed constantly so half your deaths are third parties instead of reads. when its a clean 1v1 between two people who actually know the parry game its top tier melee. matchmaking just needs to protect duels better.

回覆 · 3
clipzgotnext 的頭像
4.0★ · 2026年7月6日

布偶物理效果是剪輯中心。把敵人擋到牆上,直接把他們甩出地圖,決鬥是混亂的,每場戰鬥都是等待發生的高光時刻。扣星星因為這遊戲比較像是亂七八糟的遊戲,而非持續的畫面,但就純粹的片段價值來說,還是算不錯。

已翻譯
顯示原文
the ragdoll physics are clip central fr. parry someone into a wall, throw them clean off the map, the duels are chaos in the best way and every fight is a highlight waiting to happen. docking a star cause its more of a mess-around game than something with staying power on the feed, but for raw clip value its up there.
回覆 · 1
since09_og 的頭像
3.0★ · 2026年7月6日

ill give it that the ragdoll physics are satisfying and landing a clean parry feels great. but this is the modern roblox itch, everything is a chaotic gore sandbox now, chuck people off ledges and spam the same three animations. fun for ten minutes with friends, not something i see myself coming back to in five years the way i did with the classics. competent, just shallow. 3/5.

回覆 · 1
scrims_only 的頭像
3.0★ · 2026年7月6日

格擋與投擲技術有真正的深度,如果你去尋找,還有真正的時機和混合,移動技術則獎勵練習。但說實話,這遊戲是個混亂沙盒,沒有配對,沒有排名,大廳完全是布娃娃混戰。我更尊重戰鬥引擎勝過圍繞它的遊戲。非常適合在正式比賽前熱身格擋時機,不是你能用來跑淘汰賽的。不過真的很有趣,我得承認

已翻譯
顯示原文
the parry and throw tech has real depth, theres actual timing and mixups if you go looking, and the movement tech rewards practice. but lets be honest its a chaos sandbox, no matchmaking, no ranked, lobbies are pure ragdoll mayhem. i respect the combat engine more than the game around it. great for warming up parry timing before a real session, not something you could ever run a bracket on. genuinely fun though, ill give it that much
回覆
noscope_andyy 的頭像
3.0★ · 2026年7月6日

《Combat Warriors》就是混亂,有時候這真的很有趣,布偶和格擋投擲系統讓你在真正有效時能做出一些酷炫的招數。問題是它大概只有一半時間能用,物理效果很怪,你只能一擊必殺,完全沒有反制。沒有配對系統,所以是自由混戰,誰拿到壞掉的武器誰就贏。適合和朋友玩玩,但如果你真的在乎公平贏,就不太好。第三,這是沙盒遊戲,不是競技遊戲,我老是忘了這點。

已翻譯
顯示原文
combat warriors is chaos and sometimes thats genuinely fun, the ragdoll and the parry and throw system let you pull off some sick stuff when it actually works. problem is it works maybe half the time, the physics are janky and you eat one shot weapon hits with zero counterplay. no matchmaking so its a free for all where whoever grabbed the broken weapon wins. good for messing around with friends, not good if you actually care about winning fair. 3, its a sandbox not a competitive game and i keep forgetting that.
回覆 · 1