Ang Blade Ball ay isang parry timing game na nagpapanggap na skill game. Masikip ang parry window at ayos lang iyon, pero kalahati ng mga pagkamatay mo ay galing sa ability spam na hindi mo nabasa, may nag-teleport o nag-freeze mula sa wala at parang coinflip lang ito. Ang bilis ng bola at ang balanse ng kakayahan ay nagpaparamdam na mas madalas na ang laro ang nagdedesisyon ng panalo kaysa sa iyo. Nakakapawis ito sa maling dahilan. Hindi totoong aim, hindi totoong pagpapahayag ng kasanayan, reaction roulette. 2.
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as a phone player i feel this on another level. blade ball is one tap so it SHOULD be the perfect mobile game, but the parry window does not care that my touchscreen adds input delay on top. half my losses are the phone, not the read. pc players will genuinely never know this pain.
thank you. the parry window is honest, the abilities are not. a good chunk of my deaths are an ability i had no window to react to, and thats not a skill you can practice. straight up integrity gap.
half agree. the parry timing itself is legit skill, the tightest window on the platform, but the ability rng absolutely undercuts it. dying to a random ability instead of a missed read is my number one dealbreaker. strip the rng and its perfect.
i get the critique, when a death comes from an ability you couldnt react to, it feels unfair rather than skillful. but the core read on a straight ball genuinely is a razor-sharp skill. one kind suggestion for the devs: clearer ability tells would make the high-level play feel as fair as it already is exciting. theres a real competitive gem in here.