[帝国之刃] 内脏与黑火药

[帝国之刃] 内脏与黑火药

4.0
4 条评价Roblox 好评率 94%
在玩人数 1.2万访问量 5.9亿收藏数 130.1万Roblox 点赞 94%最大玩家数 20创建于 2023年1月31日更新于 2026年8月27日开发者 Guts & BlackpowderUniverse 4342047058 · Place 12334109280 · 数据获取自 Roblox

关于本游戏

版本:v0.15.3c 内脏与黑火药(Guts & Blackpowder)是一个发生在拿破仑战争期间的丧尸游戏。活死人正从不断崛起,一群幸存者必须用他们仅存的火铳和刀剑抵抗活死人的围攻。 官方UGC物品购买网址: https://www.roblox.com/groups/5466526/DrLiveseys https://www.roblox.com/groups/33978264 https://www.roblox.com/groups/33800174 https://www.roblox.com/groups/16911831/Guts-Blackpowder#!/store 游玩规则: 1. 严禁使用外挂,违者会遭到永久封禁。 2. 严禁不当的聊天讯息和玩家建造的不妥建筑物形状,违者会遭到封禁。 3. 严禁恶意破坏、或是故意滥用游戏BUG破坏其他玩家的游戏体验,违者会遭到封禁。 4. 滥用游戏内的检举系统会遭到封禁。 5. 请遵守Roblox的使用条款 (Terms of Use)。 (简介获取自 Roblox。)

onlyhardmode 的头像
5.0★ · 2026年7月6日

这里唯一真正懂得它的游戏。装填火枪只需几秒钟,所以一旦慌乱就会被刺刀刺杀,友军误伤开启,你方阵型被击溃,一次阵型被破坏就能消灭整个小队。没有重生方法从糟糕的据点中脱身,你要么作为一个有纪律的单位生存下来,要么一起倒下。残酷、公平,而且它要求你变得更强,而不是被强撑。这是每个合作社都应该遵守的标准。5/5.

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the one game on here that actually gets it. reloading a musket takes real seconds so the moment you panic you get bayoneted, friendly fire is on so your own line can end you, and one broken formation wipes the entire squad. no respawning your way out of a bad hold, you survive as a disciplined unit or you all go down together. brutal, fair, and it demands you get good instead of getting carried. this is the standard every co op should be held to. 5/5.
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clipzgotnext 的头像
3.0★ · 2026年7月6日

拿破仑式对僵尸的概念确实独特,火枪、换弹时机和小队的守阵型一旦成功就非常出色。问题在于它的惩罚性,而那种残酷的失败能量并不像人们想象的那么干净利落。这个小众W从未真正流行起来。3.

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the napoleonic vs zombies concept is genuinely unique, muskets plus reload timing plus holding formation with the squad goes hard when it clicks. problem is its PUNISHING and that brutal-loss energy doesnt clip as clean as people think. niche W that never really trended. 3.
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spooky_hourz 的头像
4.0★ · 2026年7月6日

not horror in the jumpscare sense but holding a firing line with 30 randoms while a zombie horde closes in is its own kind of dread. reloading a musket takes forever on purpose so every shot has to count, and the moment your formation breaks its pure panic and screaming in voice chat. bayonet a few, get overrun, respawn, do it again. punishing co-op and i love it. squad up or suffer.

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ragequit_never 的头像
4.0★ · 2026年7月6日

终于有了一个能真正惩罚你的合作模式。你是实时换弹,一枪就得手忙忙脚乱地刷火药,等大军逼近,所以距离和扳机纪律真的很重要。一条能保持队形并有节奏装填的队形是一件美妙的事,慌乱的队伍几秒钟内就会被突破,理应如此。这才是真正应得的难度。它之所以是4分而不是5分,唯一的原因是你生死取决于随机玩家,我可以完美地玩,但还是因为一个人早早破线而输。保持刺刀,保持距离,别做那个跑的人。4

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finally a co op that punishes you properly. you reload in real time, one shot then youre fumbling powder while the horde closes, so spacing and trigger discipline actually matter. a line that holds formation and reloads in rhythm is a beautiful thing, a panicked line gets overrun in seconds and deserves to. thats real earned difficulty. only reason its a 4 and not a 5 is you live and die by randoms, i can play perfectly and still lose because one guy broke the line early. keep a bayonet, hold your spacing, dont be the man who runs. 4
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