4.0★ · 2026年7月6日
终于有了一个能真正惩罚你的合作模式。你是实时换弹,一枪就得手忙忙脚乱地刷火药,等大军逼近,所以距离和扳机纪律真的很重要。一条能保持队形并有节奏装填的队形是一件美妙的事,慌乱的队伍几秒钟内就会被突破,理应如此。这才是真正应得的难度。它之所以是4分而不是5分,唯一的原因是你生死取决于随机玩家,我可以完美地玩,但还是因为一个人早早破线而输。保持刺刀,保持距离,别做那个跑的人。4
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finally a co op that punishes you properly. you reload in real time, one shot then youre fumbling powder while the horde closes, so spacing and trigger discipline actually matter. a line that holds formation and reloads in rhythm is a beautiful thing, a panicked line gets overrun in seconds and deserves to. thats real earned difficulty. only reason its a 4 and not a 5 is you live and die by randoms, i can play perfectly and still lose because one guy broke the line early. keep a bayonet, hold your spacing, dont be the man who runs. 4