4.0★ · 2026年7月6日
終於有個能好好懲罰你的合作模式。你是即時換彈,一槍就得手忙腳亂,等大軍逼近,所以距離和扳機紀律真的很重要。一條能保持陣型並有節奏換彈的陣線很美,驚慌失措的陣線幾秒鐘內就會被突破,這是值得的。這才是真正值得的難度。它能是4分而不是5分的唯一原因是你生死都靠隨機敵人,我可以完美地玩,但因為有人早早突破防線就輸了。保持刺刀,保持距離,不要當那個跑的人。4
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finally a co op that punishes you properly. you reload in real time, one shot then youre fumbling powder while the horde closes, so spacing and trigger discipline actually matter. a line that holds formation and reloads in rhythm is a beautiful thing, a panicked line gets overrun in seconds and deserves to. thats real earned difficulty. only reason its a 4 and not a 5 is you live and die by randoms, i can play perfectly and still lose because one guy broke the line early. keep a bayonet, hold your spacing, dont be the man who runs. 4