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我給了第一名遊戲真正的一週時間

overrated_tbh 的頭像
閱讀時間 1 分鐘 · 2026年7月6日 · 關於 Animal Hospital (Anomaly) 🧪

大家都說我太嚴苛,所以我公平地給了首頁最受矚目的遊戲一整週,而不是我平常的三場。動物醫院,那個大家都愛上的醫院。第一天很有魅力,畫風真的很漂亮,前幾個病人感覺像是在玩遊戲。第三天我發現我跑的處理順序都一樣,遊戲的「難度」只是遊戲給我答案,且多了一步。第五天我開著播客,因為需要我大約8%的注意力才能跟上。第七天我終於明白,大家愛的不是遊戲性,而是氛圍、可愛的動物和溫馨的音效,這沒關係,這是人們真心想要的東西。但情緒不是機制。這款載滿整整一個月短片的遊戲,裡面大約只有二十分鐘的真正設計,卻被拉得稀薄,卻從未發展過。我這週並沒有變成仇恨者。我終於明白為什麼它受歡迎,也明白為什麼「受歡迎」和「好」早就不再有同義了。被高估了,恕我直言。

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everyone keeps telling me im too harsh so i did the fair thing and gave the most hyped game on the front page a full week instead of my usual three sessions. animal hospital, the one everyones in love with. day one, charming, the art really is nice and the first handful of patients felt like a game. day three i noticed i was running the same treatments in the same order and the 'difficulty' was just the game handing me the answer with one extra step in front of it. day five i was playing with a podcast on because it needed about eight percent of my attention to keep up. day seven i finally understood that the thing everyone loves isnt the gameplay, its the vibe, the cute animals and the cozy sounds, and thats fine, thats a real thing people genuinely want. but a mood is not a mechanic. the game that carried a whole month of shorts has maybe twenty minutes of real design in it stretched thin over a loop that never once develops. i didnt come out of the week a hater. i came out understanding exactly why its popular and exactly why popular and good stopped meaning the same thing a long time ago. proven overrated, respectfully.
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smallytber 的頭像
2026年7月6日

respect the fair week experiment but as a creator i read it totally different. the game doesnt need to be deep to print, the anomaly spot the difference mode is a ready made can you find it video format, thats WHY every fyp has it. thin loop, fat content, and content is what moves right now.