2.0★ · 2026年7月6日
理論上這應該是我喜歡的遊戲,純粹一擊格擋時機、讀牌、排位賽。實際上,運氣會破壞誠信。你會贏得乾淨的讀讀,然後下一顆球會因為有人擲出破碎的能力而亂用。在任何真實的 ping 上偏轉不同步,代表球在螢幕顯示你格擋後整整一幀撞到你。階梯被膨脹了,所以排名對玩家毫無意義。技巧在變異決定不重要之前很重要,對競技遊戲來說這是致命的
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on paper this should be my kind of game, pure one tap parry timing, reads, a ranked ladder. in practice the ability rng kills the integrity. youll win a clean read and then lose the next ball because someone rolled a broken ability and just spammed it. deflect desync on any real ping means the ball clips you a full tick after your screen says you parried. the ladder is inflated so rank tells you nothing about a player. skill matters right up until variance decides it doesnt, and for a competitive game thats a dealbreaker