the movement tech ceiling is nuts. ledge grabs, wrap flicks around corners, truss dismounts, the little b-hop you get off angled parts, if you know the tech you fly. only thing keeping it off a 5 is the randomization. every tower is a freshly generated layout so theres nothing to actually ROUTE, you cant memorize an optimal path and grind it down, its pure raw execution every round. i love the skill but half of speedrunning is routing and this game deletes that half. still chasing the climb leaderboard tho
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4.0★ · Hul 6, 2026
1 reply
Hul 6, 2026
one thing i love about tower as a colorblind player, the challenge is pure geometry and timing, not color. falling is falling. no kill-brick puzzle where you have to tell two near-identical shades apart. wish more skill games kept their difficulty in the movement like this.