我第一台沒有把遊客送上太空的雲霄飛車
當我剛開始玩《主題樂園大亨2》時,我的過山車可以說是不安全。車輛失控,小遊客站在那裡評判我。但編輯器一旦理解後非常寬容。你一節點一節點地鋪設軌道,平滑坡道,放置支撐,讓它看起來像真正的遊樂設施。我最驕傲的時刻是終於完成一座木製雲霄飛車,穿過我一塊一塊裝飾的西部小鎮。遊客真的排隊坐了,搭乘,幸福度提升,我可能在螢幕前默默歡呼。我最喜歡的是遊戲給你大量空間去創作,不急促,沒有計時器,只有你和空白的劇情和一大堆場景。感謝開發團隊同時做出這麼放鬆又深刻的東西。在這裡建造感覺像是在玩樂,從來沒成功過,這是難得的禮物。
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when i first started theme park tycoon 2 my coasters were, lets say, unsafe. cars flying off the rails, little guests just standing there judging me. but the editor is so forgiving once it clicks. you lay the track node by node, smooth out the hills, drop in supports so it actually looks like a real ride. my proudest moment was finally finishing a wooden coaster that wound through a tiny western town i had decorated block by block. guests actually queued up, rode it, and the happiness rating ticked up, and i may have quietly cheered at my screen. what i love most is how much room the game just hands you to create, no rush, no timer, only you and a blank plot and a huge pile of scenery pieces. thank you to the dev for making something this relaxing and this deep at the same time. building in here feels like play, never work, and thats a rare gift.