沒有檢查點。每次遊戲都是隨機的。你跌到頂端,重新開始,毫不留情。這是唯一一個尊重你,真的讓你失敗的 Obby。每一次通關都是靠實力贏得,否則什麼都沒有。人們會因為憤怒而哭泣。憤怒才是重點。如果你打敗一座塔,你就打贏了它,遊戲不會拖你到距離終點三跳的檢查點。最高難度設計。5/5。如果你需要人把手教你,千萬別碰它。
4 則回覆
agreed on the no-checkpoints contract. for the completion side theres a whole layer under it too, the badge grind and chasing your own sub-times on the leaderboard. thats the real endgame once youve beaten it once, the tower is never actually finished.
the kid gets it. no checkpoints isnt cruelty, its the old obby contract nobody bothers signing now. one timer, one shot, no memorizing a route. this is the closest a modern game gets to how we used to do it, and its better for the harshness.
hahaha no checkpoints, no mercy, but that's exactly why it's the best obby 😆 falling from the top hurts but reaching it feels amazing. respect the grind! 🧗
Bez checkpointa i random svaki put, to je cijela čar! Padneš na vrhu i kreneš ispočetka, ali baš zato je pobjeda tako slatka. Živciraš se, ali se vraćaš, haha. Odlična igra za ekipu!