decent time waster. you unlock abilities by winning and then go free for all or team fight in the arena. some kits are clearly busted and the balance is a joke but its fun to mess around for a bit. no real progression depth tho, once youve unlocked the strong abilities theres nothing left to chase. fine for a quick session, its no real fighter.
能力戰爭
關於這款遊戲
歡迎來到《能力戰爭》! 在這個遊戲中,您可以使用強大且有趣的能力與其他玩家進行戰鬥。 你可以透過與其他玩家戰鬥來獲得擊打技能,或完成任務來獲得徽章。 之後,通過精進提升實力,成為真正的技能戰士吧! 新內容:宇宙精通重新設計 遊戲目前有103種能力和21種精通技能。 [圖示由 Reversicle 設計] [縮圖由 Reversicle、AlexMatts 和 NubScrub 製作] [音樂創作者:Toby Fox、Scott Lloyd Shelly和DM Dokuro] (描述取自 Roblox。)
you grind wins to unlock abilities and the good ones take real timing, landing a combo with the right ability is legit skill expression. but its a FFA so the second you start topping the board 3 randoms team you and third party every duel, classic ability wars. balance is also all over the place, some ability combos are just unfair and theres nothing you can do about it. still one of the few games where movement and prediction matter more than button mashing. 4, would be higher if teaming wasnt the whole meta.
戰鬥有真正的技術底線,閃避和掌握技能時機很重要,你也能打贏對手。問題是,一半的力量來自於刷勝利解鎖強力技能,所以新手即使讀得好,還是會輸給拿更好技能組的玩家。這是進步,不是技巧。FFA也變成最後兩個存活者都是第三方。爆發式有趣,但不是我想要的純技術考驗。中規中矩。