[30 분] Blade Ball

[30 분] Blade Ball

3.9
15 条评价Roblox 好评率 94%
在玩人数 1.6万访问量 63.7亿收藏数 1285.1万Roblox 点赞 94%最大玩家数 16创建于 2023年6月17日更新于 2026年8月23日开发者 Wiggity.Universe 4777817887 · Place 13772394625 · 数据获取自 Roblox

关于本游戏

⚡ 在这个专注、计时和策略的游戏中,你的技能将受到考验,因为一个可弯曲的回程球会以越来越快的速度追捕玩家。但是,还有更多的东西。 🔥 获得新能力并升级它们以补充你的游戏风格。通过掌握你的技能来提升等级,并通过各种经典武器皮肤和完成效果脱颖而出。 🏆 瞄准排行榜或休闲游戏!这是你的选择。 控制: BLOCK - F/R1/点击屏幕/点击UI按 But/左键单击 能力 - Q/ButtonX/Tap UI 按 But/右键单击 SHIFTLOCK - Shift/Button-Y/Tap UI 按 But EMOTE - R/L1/Tap UI 按 But 标签: 小游戏, 战斗游戏, pvp, 多人游戏, 能力, 躲避球, 体育, 移动, 控制台, xbox, pc (简介获取自 Roblox。)

Kaido_Grindz 的头像
5.0★ · 2026年7月6日

这才是我喜欢的汗流浃背。轻轻一击,你要读球,否则就死。在这里,爬排位其实有意义,因为关键在于你的反应和心理操控反弹。这些能力确实增添了一些趣味,尽管有人抱怨平衡性。现在Roblox上真的是最能体现技巧的游戏之一,我可以刷上几个小时都不会觉得无聊。5 轻松。

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THIS is my kind of sweaty. one tap, you read the ball or you die. climbing the ranked ladder actually means something here because it comes down to your reactions and mind-gaming the deflect. the abilities add some spice even if people cry about balance. genuinely one of the most skill-expressive games on roblox rn, i can grind it for hours and not get bored. 5 easy.
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n0t_ranked 的头像
4.0★ · 2026年7月6日

这里所有PVP游戏中最高的技术上限。纯粹靠招架时机,运气不好,要么读球,要么不读。这就是我主玩它的原因。但说实话,这种平衡简直是个笑话。有些技能完全失效,补丁更新又拖得很久。匹配系统还会给随机玩家掷出前500名,这对所有人来说都很无聊。解决平衡,这本书就是5分。现在是4分。

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highest skill ceiling of any pvp game on here. pure parry timing, no luck, you read the ball or you dont. thats why i main it. but lets be real, the balance is a joke. some abilities are straight broken and patches take forever. matchmaking will also throw a top 500 against randoms which is boring for everyone. fix the balance and this is a 5. right now its a 4.
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flickshots_ttv 的头像
5.0★ · 2026年7月6日

highest skill ceiling on the platform and i will die on that hill. one ball, one tap, you read the deflect or you eat it, no aim assist debate, no rng, just pure reads and nerve. climbing ranked is genuinely about out thinking the other person, baiting the parry and punishing the panic. people cry about ability balance but everyone runs the same kits so its a skill issue, adapt. this is the one game where i cant blame anything but myself when i lose, and thats exactly why its elite. rare 5 from me, earn it.

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mid_at_best 的头像
4.0★ · 2026年7月6日

应当给予肯定,这是我名单上唯一真正以你为中心,而不是你的银行账户的游戏。一击:读球,时机偏转,胜负或死。没有任何付费赢的宠物会帮你格挡。我扣分是因为技能刷卡,有些技能确实更强,排位赛感觉像是谁掷了这个主流技能谁赢了,汗水等级真的超乎想象。但在这一切之下,是一场干净利落的技能对决,这在这里很少见。4,我不发那些。

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credit where its due, this is the one game on my list thats actually about you and not your bank account. its 1-tap: read the ball, time the deflect, win or die. no pay-to-win pet is going to parry for you. i dock it for the ability spam, some abilities are just plainly better and ranked can feel like whoever rolled the meta ability wins, and the sweat level is genuinely unreal. but underneath all that its a clean skill duel, and thats rare around here. 4, and i do not hand those out.
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fc_or_nothing 的头像
5.0★ · 2026年7月6日

weird pick for a 5 but hear me out. the parry is the tightest timing window on the whole platform, its one input, one perfect moment, read the ball and press on the exact frame or you die. thats pure timing skill, the same muscle as hitting a note dead on. the ability rng is whatever, i mostly ignore it, but the core parry read is frame perfect and chaining deflects at max ball speed is so satisfying. the input feels immediate too, press and it responds, no delay between the read and the result. if you have a rhythm brain this clicks instantly

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arjun_op_yt 的头像
5.0★ · 2026年7月8日

Blade Ball真的很让人上瘾,概念简单,但技巧很高。球飞向你,你必须在完美时机格挡,最后站着的人获胜。这些技能增添了极大特色,球极快时握住1v1的感觉简直不真实。手机上容易学,但难精通。我和朋友们在大厅里玩了几个小时。完全有趣,五星。

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blade ball is so addictive bro, simple concept but so much skill. the ball comes flying at you and you gotta parry it at the perfect timing, last one standing wins. the abilities add so much flavour, and clutching a 1v1 when the ball is super fast feels unreal. easy to learn on mobile, hard to master. me and my friends do lobbies for hours. full on fun, 5 stars.
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gamewinner_ 的头像
4.0★ · 2026年7月6日

Blade Ball既简单又充满期待。一球一挡,别错过时机。我喜欢那种长时间的反弹回合的紧张感,只有你和另一个人不断快速地进行格挡,直到有人终于滑倒。当他们给我干净利落的判断时,我得向我致敬,那是应得的。有些技能确实感觉比其他的强一些,但这都是为了好玩。GGS整体评分,4星

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blade ball is so simple and so hype. one ball, one parry, dont miss your timing. i love the tension of a long deflect rally where its just you and one other person trading parries faster and faster until somebody finally slips. and when they get me with a clean read i just gotta tip my cap, that one was earned. some abilities feel a bit stronger than others sure, but its all in good fun. ggs all around, 4 stars
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mehmet_efe_61 的头像
5.0★ · 2026年7月8日

《刀锋球》正式成为一款反应性游戏,最后一刻格挡球时的感觉非常棒。随着节奏加快,心跳加速,肾上腺素激增。有不同的能力和剑,你可以打造自己的风格。多亏了快速匹配,你会一次又一次地玩。我绝对推荐,巨大的五大

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Blade Ball resmen refleks oyunu, topu son anda parry edince aldığın o his bir harika. tempo yükseldikçe kalp atışların hızlanıyor, çok adrenalin dolu. farklı yetenekler ve kılıçlar var, kendine göre bir stil kuruyorsun. hızlı maçlar sayesinde bir daha bir daha oynuyorsun. kesinlikle tavsiye ederim, kocaman 5
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notimpressed_ 的头像
2.0★ · 2026年7月6日

一个输入。格挡,否则就死。这就是游戏规则。而且,读球的技巧是真实存在的,顶级球员真的很敏锐,我不会假装不是这样。但循环很单调,很快就会腻,还有技能,你排位失败的一半都是因为有人掷出比你强的技能然后狂按。技巧游戏不应该在前面钉上运气税。我尊重天花板,我已经厌倦了攀爬。2.

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one input. parry, or die. thats the game. and look, the skill of reading the ball is real, the top players are genuinely sharp and i wont pretend otherwise. but the loop is one note and gets old fast, and then theres the abilities, half your ranked losses are just somebody rolling a stronger ability than you and mashing it. a skill game shouldnt have a luck tax stapled to the front of it. i respect the ceiling, im tired of the climb. 2.
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mobileonly_zz 的头像
3.0★ · 2026年7月6日

on paper this is the PERFECT mobile game, the whole thing is one tap to parry, my thumb can do one tap. in reality its the cruelest possible game for us. its pure reaction and touch adds input lag on top of my already worse ping and lower frames, so the exact frame i need to parry is the frame my phone decided to stutter. i watch pc players parry stuff i literally cannot react to in time and its not skill its hardware. love the concept, the concept just quietly punishes the device im stuck on. 3, and honestly half of that is hope

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noscope_andyy 的头像
2.0★ · 2026年7月6日

刀球是一款假装是技巧游戏的招架时机游戏。格挡窗口很紧,这没问题,但你一半的死亡都是因为技能刷到你根本没来得及看懂,或者有人突然用传送或冻结,这就像掷硬币一样。球速、随机数和技能平衡让人感觉游戏比你更能决定胜负。这游戏因各种错误的理由而紧张刺激。不是真正的瞄准,不是真正的技巧表达,是反应轮盘。2.

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blade ball is a parry timing game pretending to be a skill game. the parry window is tight and thats fine, but half your deaths come from ability spam you had no chance to read, someone pulls a teleport or a freeze out of nowhere and its just a coinflip. the ball speed rng and the ability balance make it feel like the game decides the winner more than you do. its sweaty for all the wrong reasons. not real aim, not real skill expression, reaction roulette. 2.
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ahmed_pk 的头像
5.0★ · 2026年7月9日

我在这款游戏里玩得非常开心!在恰当时机偏转球,你需要非常快的反应。如果比赛时间短,则有回合制,没有擒杀。和朋友一起做1/1,真的很有趣。刚开始似乎有点难,但学会后非常上瘾。

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Bohat maza aya is game me! Ball ko sahi time pe deflect karna, ekdum tez reflexes chahiye. Matches short hain to jaldi jaldi rounds hote rehte hain aur bore nahi hota. Dosto ke saath 1v1 karo to asli mazaa aata hai. Start me thora mushkil lagta hai but seekhne ke baad ekdum addictive.
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chidi_ng 的头像
4.0★ · 2026年7月9日

刀刃球锋利。这游戏很简单,但手快点。球飞过来,你点击发送回去,球加速直到只剩一个人。我没有解锁一些技能和剑。我们匆忙的时候,和我的伙伴们都很温柔。你手指也被磨了,哈哈。4星,正确游戏。

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Blade Ball sharp o. Na simple game but e dey make your hand fast. The ball dey fly come you and you go click to send am back, e dey speed up until na only one person remain. I don unlock some abilities and swords. Sweet with my guys when we dey rush am. E fit tire your finger sha haha. 4 stars, correct game.
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ur_biggest_fan 的头像
4.0★ · 2026年7月6日

okay real talk Blade Ball has the most heart-pounding 1v1 energy on the whole platform. its just you, the ball, and a parry window the size of a grain of rice, and somehow deflecting that last one back is the best feeling ever. yeah its sweaty and a couple abilities feel a lil strong but thats just more reason to lock in and get better. still a massive W, keep grinding that ladder kings and queens 👑

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scrims_only 的头像
2.0★ · 2026年7月6日

从纸面上看,这应该是我喜欢的游戏,纯正一击格挡时机、阅读、排位梯子。实际上,随机数会杀死诚信。你会赢得干净的读牌,然后因为有人掷出了破坏性技能并狂按,下一球就输了。在任何真实ping下偏转不同步意味着球在屏幕显示你格挡后整整一帧穿过你。阶梯被抬高了,所以排名对玩家来说毫无参考价值。技能很重要,直到变异决定不再重要,对于竞技游戏来说,这是致命的

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on paper this should be my kind of game, pure one tap parry timing, reads, a ranked ladder. in practice the ability rng kills the integrity. youll win a clean read and then lose the next ball because someone rolled a broken ability and just spammed it. deflect desync on any real ping means the ball clips you a full tick after your screen says you parried. the ladder is inflated so rank tells you nothing about a player. skill matters right up until variance decides it doesnt, and for a competitive game thats a dealbreaker
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