the one game on here that actually gets it. reloading a musket takes real seconds so the moment you panic you get bayoneted, friendly fire is on so your own line can end you, and one broken formation wipes the entire squad. no respawning your way out of a bad hold, you survive as a disciplined unit or you all go down together. brutal, fair, and it demands you get good instead of getting carried. this is the standard every co op should be held to. 5/5.
[UPDATE] Guts & Blackpowder
Tungkol sa game na ito
v0.17.9a Guts & Blackpowder is a game taking place during the Napoleonic Wars with the undead zombie masses rising from the ground. A group of survivors must hold out against the horde, only armed with muskets and swords. Clothing in the game is made by DrLivesey, Miscreantagent, and Ower, you can buy their clothing here https://www.roblox.com/groups/5466526/DrLiveseys https://www.roblox.com/groups/33978264 https://www.roblox.com/groups/33800174 UGC Hats Available! https://www.roblox.com/groups/16911831/Guts-Blackpowder#!/store GAME RULES: 1. Exploiting is strictly forbidden and will result in permanent ban 2. Inappropriate chat messages and user-built structures are not allowed and will result in bans 3. Griefing, round delaying, stalling, or abusing glitches to intentionally ruin the game for other users will result in bans 4. Misusing the in-game reporter can result in bans 5. Adhere to Roblox's Terms of Use (Ang paglalarawan ay kinuha mula sa Roblox.)
the napoleonic vs zombies concept is genuinely unique, muskets plus reload timing plus holding formation with the squad goes hard when it clicks. problem is its PUNISHING and that brutal-loss energy doesnt clip as clean as people think. niche W that never really trended. 3.
not horror in the jumpscare sense but holding a firing line with 30 randoms while a zombie horde closes in is its own kind of dread. reloading a musket takes forever on purpose so every shot has to count, and the moment your formation breaks its pure panic and screaming in voice chat. bayonet a few, get overrun, respawn, do it again. punishing co-op and i love it. squad up or suffer.
finally a co op that punishes you properly. you reload in real time, one shot then youre fumbling powder while the horde closes, so spacing and trigger discipline actually matter. a line that holds formation and reloads in rhythm is a beautiful thing, a panicked line gets overrun in seconds and deserves to. thats real earned difficulty. only reason its a 4 and not a 5 is you live and die by randoms, i can play perfectly and still lose because one guy broke the line early. keep a bayonet, hold your spacing, dont be the man who runs. 4