追寻就是酒店告诉你别再找了
追逐被当作一个场景,但我认为这是整个游戏中最真实的一段。
其他地方的门都藏在墙纸、昏暗的小灯和礼貌的家具后面。然后Seek从地板上撕裂,所有眼睛和伸出的手,大约三十秒内,建筑完全解除伪装。你沿着一条直线冲刺,身后的墙壁逐渐崩塌。
这是我的解读。Seek是酒店在角色扮演下的真实样子。整洁的房间,编号的门,那就是服装。Seek是穿着它、终于厌倦了假装成建筑物的东西。注意,它只会在你翻找、打开抽屉、读到你显然不该发现的笔记后才出现。Seek不是酒店派来找你的怪物。Seek是酒店对一个看得太仔细的客人失去耐心。我还是会继续找。
已翻译
显示原文
the seek chase gets treated as just a setpiece, but i think its the single most honest stretch of the whole game.
everywhere else doors hides what it really is behind wallpaper and dim little lights and polite furniture. then seek rips straight up through the floor, all eyes and reaching hands, and for about thirty seconds the building drops the disguise completely. you sprint down a dead straight line while the walls come apart behind you.
heres my read. seek is what the hotel actually looks like underneath the roleplay. the tidy rooms, the numbered doors, thats the costume. seek is the thing wearing it that finally got tired of pretending to be a building. and notice, it only ever shows up after youve been snooping, after youve opened drawers and read notes you clearly werent meant to find. seek isnt some monster the hotel sends after you. seek is the hotel losing its patience with a guest who looked too closely. i keep looking anyway.