the unit roster is HUGE and theres a real trading economy stacked on top, which for a collector is perfect, chasing every unit is a genuine long-term goal. the tower defense itself is solid too. only reason its a 4 and not a 5, the actual endgame is replaying the same waves to grind, so once your collection is deep the loop gets repetitive. still one i keep loading back up.
[LEGACY] Toilet Tower Defense
Про цю гру
🚽 Toilet Tower Defense ⚔️ 🌟 Step on a platform to start a match! ⚔️ Place cameramen and powerful units to fight back against invading toilets! 🏆 Beat waves to win, or survive as long as you can in Endless Mode! Made by Telanthric and iamEvan! (Опис отримано з Roblox.)
a meme that was already dying got bolted onto a tower defense with a trading shop stapled to the side. place the toilet, place the cameraman, watch the numbers climb, open your wallet for a rare unit. the skibidi trend is the only reason this exists and that trend has a printed expiration date on it. this wont age, it will just quietly vanish. 1.
not really my genre and it shows why. its a skibidi td where you summon units and place them against toilet waves, and the whole thing lives and dies on the unit gacha. the summon rng basically IS the game, if you dont pull the meta units youre just farming to reroll. trading is the only real depth i found. as someone who likes combat you actually engage with, standing there watching cameramen shoot toilets did nothing for me. content is there for people who love TDs, but luck gated units are a hard pass for me.
look, the tower defense bones underneath are fine, place your units, hold the lane, trade for the rare ones. but im old enough to remember when td games werent built on whatever brainrot meme is trending that month. the skibidi toilet coat of paint is going to age like milk, and the whole thing leans hard on unit-trading fomo. its not broken, its just chasing a trend instead of building something meant to last. a skeptical 3.
its gacha with a tower defense taped to the side. the units come out of robux crates, the ones that actually clear waves are locked behind luck you pay for, and then theres a whole trading market pushing you to spend more just to keep up. a skibidi slot machine pointed straight at kids. the actual TD is buried under three layers of monetization. this is everything wrong with the platform crammed into one game. 1.
ttd trading swings on the skibidi meme so demand is pure vibes, and every big update powercreeps last months godly into vendor trash. i flipped event units early and ate good, then watched the floor cave the second they got rereleased. fast hands eat here, holders get cooked. decent liquidity while a unit is meta, basically worthless after. no store of value but you can profit if youre quick. 3.