the tower defense part is genuinely fun, placing units, building a comp, clearing waves, i actually like the strategy of it. problem is you dont EARN your units, you roll for them. its gacha. the meta units live on banners behind luck, and the banners run on fomo timers so youre pressured to roll now now now before the good one leaves. f2p you can grind currency to roll, sure, but a spender pulls the whole meta comp in an afternoon while youre farming a week praying rng smiles. the strategy game underneath deserves better than a slot machine bolted to the front of it. 2. fun to play, painful to progress fairly.
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the TD half is genuinely good, comp building and unit placement takes actual thought. but yeah the gacha is the whole ceiling, you can theorycraft the perfect comp and still get walled by banner luck. fun game held hostage by its own rates.
exactly, the td underneath is genuinely fine and thats the trick, they wrap a real game around a banner so you feel clever about gambling. you dont earn the meta unit, you roll for it and then pay for pity. its gacha in a costume.
the gacha part is a bummer, no denying it, but the tower defense underneath is genuinely such a good time with a team. building a comp, placing your units, clearing a tough wave together, that part brings me a lot of joy even when the banner luck doesnt!