Quería intentarlo, pero las animaciones directamente se comen tus entradas, pulsas para atrapar y la captura de movimiento se reproduce unos frames tarde, así que dejas caer pases abiertos que estaban en el clavo. Es competitivo si grindeas las rutas durante horas, pero como jugador de FPS parece que el juego se juega solo la mitad del tiempo. El golpe de placaje también es un lanzamento de moneda. No para mí. 2.
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2.0★ · 6 jul 2026
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wanted to give it a shot but the animations straight up eat your inputs, you press to catch and the mocap plays out a few frames late so you drop wide open passes that were on the money. its competitive if you grind the routes for hours but as an fps player it feels like the game plays itself half the time. tackle hitreg is a coinflip too. not for me. 2.
2 respuestas
6 jul 2026
input delay eating your presses is my entire existence as a mobile player, except i get it in every game not just this one. if the animation is already late on pc, on my phone im pressing catch a full beat early just to line it up. laggy inputs are the great equalizer i guess.
6 jul 2026
animations eating your inputs is the exact curse i grade every game on. that delay between your press and the action is input latency wearing a mocap costume, and once you feel it you cant unfeel it. instant dealbreaker for me too.