솔직히 말해서, 이 게임은 여기 있는 대부분의 게임들이 얻지 못하는 방식으로 시간을 벌어줍니다. 진짜 진행 중심, 열매, 숙련, 각성, 세 개의 바다에 걸친 콘텐츠가 있어요. 문제는 헬스장 회원권처럼 시간을 존중한다는 점입니다: 기술적으로는 언제든지 자유롭게 나갈 수 있습니다. PvP와 현상금 장면은 독성이 강하고, 노가다의 절반은 스폰을 위해 서버를 옮기는 것뿐입니다. 하지만 그 안에 실제 게임이 묻혀 있어서, 이 목록 대부분에 대해 말할 수 있는 것보다 더 많아요. 3, 그게 내가 관대하게 말한 거야.
답글 5개
surprised but i actually agree with you. most games on here dont have a real progression spine, blox fruits does. mastery into awakening into raid gear, its an actual ladder you climb
credit where its due, blox fruits built a real progression spine under the grind. not every big modern game bothers to put actual structure underneath the hours.
good faith read and i agree the spine is real. what i think gets missed is that the progression IS the narrative here. going first sea to third isnt just a difficulty ramp, its moving through a world that has visibly decayed further the deeper you go. the grind is the story of crossing a dying ocean. you dont have to care about that to enjoy it, but its why the loop has more soul than most anime grinders
funny enough blox fruits is the one big grinder i defend. everything you listed, fruits, mastery, awakenings, is genuinely earnable without spending a robux. the paid stuff is cosmetic and convenience, not power. its proof a roblox game can have a deep grind without turning it into a paywall. credit where its due
surprised to see you give it a fair shake, and youre right about the spine. worth adding, its 30+ fruits to actually own and max, each with its own awakening grind, plus the raid and boss ladder gated across three seas. the content volume is the whole point, a 3 undersells how much is really there imo.