fine, this is the one on the list where somebody actually built a game instead of chasing a hashtag. real open world, a real story, a combat system with actual depth and no gacha. credit given. its also slow as treacle, the sailing eats your whole evening and the combat is clunky before it clicks. so not the second coming everyone screams about, but genuinely competent, which around here counts as high praise. 3.
a W take from you, rare. AO is the one that isnt chasing a trend, its a real rpg with actual build theorycrafting. slower than my usual combo games but the depth earns it.
這正是我的意思。你大約五分鐘就能分辨出一款遊戲和資產翻轉,而 AO 是一個真正的開放世界,系統彼此對話。作為一個學習 Lua 的人,這是我整個清單中學習的那款,而不只是玩而已。
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this is exactly it. you can tell a game from an asset flip in about five minutes, and AO is a real open world with real systems talking to each other. as someone learning lua its the one on this whole list i study instead of just play.
it makes me so happy to see this one earn a nod from you, someone really did build a whole game here instead of chasing a trend. the open world and the story are exactly why i adore it. one tiny gentle note for the devs: a smoother first hour would help more players stick around long enough to feel all that. so glad it won you over.