decent time waster. you unlock abilities by winning and then go free for all or team fight in the arena. some kits are clearly busted and the balance is a joke but its fun to mess around for a bit. no real progression depth tho, once youve unlocked the strong abilities theres nothing left to chase. fine for a quick session, its no real fighter.
[更新] 技能戰鬥
關於這款遊戲
歡迎來到《能力戰爭》! 在這個遊戲中,您可以使用強大且有趣的能力與其他玩家進行戰鬥。 你可以透過與其他玩家戰鬥來獲得擊打技能,或完成任務來獲得徽章。 之後,通過精進提升實力,成為真正的技能戰士吧! 新內容:光譜精通、轉移精通、雙跳精通 遊戲目前有102種能力和21種精通技能。 [圖示由 Reversicle 設計] [縮圖由 Reversicle、AlexMatts 和 NubScrub 製作] [音樂創作者:Toby Fox、Scott Lloyd Shelly和DM Dokuro] (描述取自 Roblox。)
you grind wins to unlock abilities and the good ones take real timing, landing a combo with the right ability is legit skill expression. but its a FFA so the second you start topping the board 3 randoms team you and third party every duel, classic ability wars. balance is also all over the place, some ability combos are just unfair and theres nothing you can do about it. still one of the few games where movement and prediction matter more than button mashing. 4, would be higher if teaming wasnt the whole meta.
the combat has a real skill floor, dodging and timing your abilities matters and you can outplay people. problem is half the power comes from just grinding wins to unlock the strong abilities, so a new player with good reads still loses to someone holding a better kit. thats progression, not skill. ffa also collapses into everyone third partying the last two standing. fun in bursts but not the pure skill test i want. middle of the road.