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我的門 100% 任意路線,為什麼 Seek 一直結束它

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閱讀時間 1 分鐘 · 2026年7月6日 · 關於 DOORS 👁️

我已經刷門了好幾週,所以這是讓我拿到個人最佳成績的路線。每條走廊都衝刺,只有在50級以上的房間裡才挖抽屜和衣櫃,因為那是關鍵的運氣,且不要用戰鬥衝刺,每隔5扇門先開一個衣櫃,這樣你總有退路。這場遊戲的生死攸關,取決於三次隨機性檢定。50號門尋求追擊,如果避難所路線生成時間長,你就完蛋了。圖書館人偶區純粹是聽力檢查,一個壞書謎題種子,我的分段就沒了。還有伏擊,會多次出現,如果你早早隱藏身份搶先衝刺,會受到懲罰。我最好的乾淨連勝三場都順利,但我仍然只贏了幾扇門,然後就要出彎了。這就是運行隨機恐怖遊戲的痛苦,執行完全由我負責,但種子決定完美通關是否可能。每次嘗試到礦坑時,我大概重置了40次。不過為了PB值得,追逐分段真的很上癮

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been grinding doors any% for weeks so heres the route thats given me my pb. sprint every hallway, only dig drawers and wardrobes in rooms past 50 because thats where the key rng gets nasty, and never fight rush, just pre open a closet every 5 doors so you always have an out. the run lives and dies on three rng checks. door 50 seek chase, if the vault route generates long youre cooked. the library figure section which is a pure hearing check, one bad book puzzle seed and my splits are gone. and ambush, which comes back multiple times and punishes you if you closeted early for rush. my best clean run had all three go my way and i still only won by a couple doors before the exit. thats the pain of running an rng horror game, the execution is entirely on me but the seed decides if a perfect run is even possible. i reset probably 40 times for every attempt that even reaches the mines. worth it for the pb though, chasing splits on this is genuinely addicting
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