披薩店是唯一一款從未對我說謊的遊戲
我有幾場遊戲玩了數千小時,卻一句美好回憶都說不出來。還有在披薩店工作,我安靜地度過了自從票券時代以來最平靜、最快樂的時光。有件事你們年輕玩家可能不會懂——這款遊戲是2008年推出的,現在基本上還是同一款遊戲,這是讚美。沒有人把戰鬥通行證裝上去。沒有人新增一個每次登入都會要求你兌換 Robux 的轉盤。你一到就拿下烤箱工作台,因為那是最棒的,我一定會跟你爭,你把披薩打包,送貨,領薪水,然後去裝飾你的小房子。這就是整個循環,完美無缺。我以前玩過這款遊戲,那時客人還在伺服器裡閒逛。多年過去了,這裡依然是我的舒適之地。只是他們不再讓他們這麼有耐心了。
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i've got games in my history with thousands of hours that i couldn't tell you a single fond memory from. and then there's work at a pizza place, where i've quietly spent some of my calmest, happiest hours since the tix days. here's the thing you younger players won't get — this game came out in 2008 and it is essentially the same game today, and that is a COMPLIMENT. nobody bolted a battle pass onto it. nobody added a spin-the-wheel that begs for your robux every time you log in. you show up, you take the oven station because it's the best one and i WILL fight you for it, you box the pizzas, do a delivery run, cash your paycheck, and go decorate your little house. that's the whole loop and it's perfect. i used to play this back when guests were still wandering around the servers. all these years later it's still my comfort spot. they just don't make them this patient anymore.