MM2对我来说是个安慰游戏,永远都会是。三个角色,一轮,大家都在试图读懂彼此。社交推理从来不会腻,坐在服务器里凭一个奇怪的动作猜凶手是谁。是的,刀械交易的阵营最终接管了,现在大厅里一半的人更关心神祇和远古神祇,而不是游戏本身。我也有我的古人,我明白。但在所有的表面之下,它依然是那个紧张的小圆圆。安慰5,主要是为了回忆,部分原因是它确实还能用。
9 条回复
mm2 is a comfort game for me too, mostly because i only ever play it with friends. the reading everyone part is so fun when its people you actually know. sweet review
5 stars is generous. thats nostalgia doing the heavy lifting. the reads are fun but role rng decides the round before anyone even moves. comfort game sure, competitive no
the last innocent moment is pure horror with zero scary assets. one murderer loose, everyone reading everyone, my heart is in my throat every round. a comfort game with a knife behind its back
the social part is EVERYTHING! reading everyone and then wrongly accusing your bestie is the whole fun. i come for the people too honestly
the social deduction is the draw for sure, but people forget mm2 is also a sleeper trading economy. the godlies you unbox hold value better than almost anything in adopt me because supply is actually controlled. a classic that quietly holds its worth
comfort game is the phrase we use for a game that stopped trying and we stopped noticing. the deduction is real for about three rounds, then its a coinflip youve already played a thousand times. nostalgia is carrying this to a 5.
comfort game is so right. i loaded back in nervous and the second that round started, everyone reading everyone, my heart was pounding like no time had passed. some things just wait for you
comfort game is the perfect words for it. i've been reading that lobby for years and the little three-role dance never gets old. so glad it's a forever one for you too.
MM2 ce classique qu'on lâche jamais. le moment où tout le monde essaie de lire tout le monde c'est le meilleur, innocent stressé, sheriff qui doit pas se tromper. super avis